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Mortal Cleave

Spell

Mortal Cleave

Physical

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1.5 secTen yards

The caster viciously strikes players in front of them, inflicting 40 Physical damage and reducing healing received by 33% for 12 sec.

Mortal Cleave

Tooltip

The caster viciously strikes players in front of them, inflicting 40 Physical damage and reducing healing received by 33% for 12 sec. This effect stacks.

How it works

Its aura procs every time its trigger condition is met.

Mortal Cleave is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 40. Its area radius is 10 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 118. Its base value is -33. Its area radius is 10 yards.

What it does

Mortal Cleave is a Physical spell with a 1.5 sec cast, a range of 10 yards and effects that last 12 sec. When cast it deals Physical damage (base value 40) in a 10 yard radius and applies an aura in a 10 yard radius. It stacks up to 3 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range10 yards (Ten yards)
Cast time1.5 sec
Duration12 sec
Proc chanceAlways
Max stacks3
Effect #1School Damage (2)
Value: 40
Radius: 10 yards
Effect #2Apply Aura (6)
Aura type id 118
Value: -33
Misc value: 127
Radius: 10 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

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