Tooltip
The caster viciously strikes players in front of them, inflicting 40 Physical damage and reducing healing received by 33% for 12 sec. This effect stacks.
How it works
Its aura procs every time its trigger condition is met.
Mortal Cleave is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 40. Its area radius is 10 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 118. Its base value is -33. Its area radius is 10 yards.
What it does
Mortal Cleave is a Physical spell with a 1.5 sec cast, a range of 10 yards and effects that last 12 sec. When cast it deals Physical damage (base value 40) in a 10 yard radius and applies an aura in a 10 yard radius. It stacks up to 3 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 10 yards (Ten yards) |
| Cast time | 1.5 sec |
| Duration | 12 sec |
| Proc chance | Always |
| Max stacks | 3 |
| Effect #1 | School Damage (2) Value: 40 Radius: 10 yards |
| Effect #2 | Apply Aura (6) Aura type id 118 Value: -33 Misc value: 127 Radius: 10 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.