Tooltip
A vicious strike that deals 6.5 Physical damage and reduces the effectiveness of healing on the target for 10 sec.
How it works
Each cast of Mortal Strike costs 30 Energy. Casting it triggers a 1.5 sec global cooldown. Its aura procs every time its trigger condition is met.
Mortal Strike is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 6.5.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 118. Its base value is -25.
What it does
Mortal Strike is a Physical spell with an instant cast, a range of 5 yards, a 5.5 sec cooldown and effects that last 10 sec. When cast it deals Physical damage (base value 6.5) and applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Cost | 30 Energy |
| Range | 5 yards (Combat Range) |
| Cast time | Instant |
| Cooldown | 5.5 sec |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Duration | 10 sec |
| Proc chance | Always |
| Effect #1 | School Damage (2) Value: 6.5 |
| Effect #2 | Apply Aura (6) Aura type id 118 Value: -25 Misc value: 127 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.