Tooltip
A vicious strike that deals 250% weapon damage and wounds the target, reducing the effectiveness of any healing by 20% for 10 sec.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
Mortal Strike is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 118. Its base value is -20.
- Effect 2 is Weapon % Damage (effect type 31). Its base value is 100.
What it does
Mortal Strike is a Physical spell with an instant cast, a range of 5 yards, a 5 sec cooldown and effects that last 10 sec. When cast it applies an aura and deals a percentage of weapon damage (base value 100).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 5 yards (Combat Range) |
| Cast time | Instant |
| Cooldown | 5 sec |
| Global cooldown | None |
| GCD category | Category id 1152 |
| Duration | 10 sec |
| Effect #1 | Apply Aura (6) Aura type id 118 Value: -20 Misc value: 127 |
| Effect #2 | Weapon % Damage (31) Value: 100 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.