Tooltip
Inflicts 150% weapon damage to an enemy and leaves it wounded, reducing the effectiveness of any healing by 5% for 20 sec.
How it works
Its aura procs every time its trigger condition is met.
Mortal Wound is built from 2 client effects, applied in this order:
- Effect 1 is Weapon % Damage (effect type 31). Its base value is 150.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 118. Its base value is -5.
What it does
Mortal Wound is a Physical spell with an instant cast, a range of 5 yards and effects that last 20 sec. When cast it deals a percentage of weapon damage (base value 150) and applies an aura. It stacks up to 8 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 5 yards (Combat Range) |
| Cast time | Instant |
| GCD category | Category id 133 |
| Duration | 20 sec |
| Proc chance | Always |
| Max stacks | 8 |
| Effect #1 | Weapon % Damage (31) Value: 150 |
| Effect #2 | Apply Aura (6) Aura type id 118 Value: -5 Misc value: 127 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.