Tooltip
Fires several missiles, hitting your current target and all enemies.
Has a chance to apply Hunter's Mark.
How it works
Casting it triggers a 1.5 sec global cooldown.
Multi-Shot is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 0.6537. Its area radius is 8 yards.
- Effect 2 is Dummy (effect type 3). Its base value is 15.
What it does
Multi-Shot is a Physical spell with an instant cast and a range of 40 yards. When cast it deals Physical damage (base value 0.6537) in an 8 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 40 yards (Long Range) |
| Cast time | Instant |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Effect #1 | School Damage (2) Value: 0.6537 Radius: 8 yards |
| Effect #2 | Dummy (3) Value: 15 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.