Spell
Multi-Shot
Physical
Fires several missiles, hitting your current target and all enemies for (313.6% of Attack Power) Physical damage.
Tooltip
Fires several missiles, hitting your current target and all enemies for (313.6% of Attack Power) Physical damage. Deals reduced damage beyond 5 targets.
How it works
Each cast of Multi-Shot costs 30 Focus. Casting it triggers a 1.5 sec global cooldown.
Multi-Shot is built from 2 client effects, applied in this order:
- Effect 1 is Dummy (effect type 3).
- Effect 2 is School Damage (effect type 2). It scales with 3.136 times attack power. Its area radius is 10 yards.
What it does
Multi-Shot is a Physical spell with an instant cast and a range of 40 yards. When cast it deals Physical damage in a 10 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Cost | 30 Focus |
| Range | 40 yards (Long Range) |
| Cast time | Instant |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Effect #1 | Dummy (3) |
| Effect #2 | School Damage (2) Attack power coefficient: 3.136 Radius: 10 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Multi-Shot appears in: 1 class specialization and 1 talent.
Class specialization
- Marksmanship HunterSpecialization spell
Talents
- Multi-Shot (2 talent definitions no current talent tree places)Talent
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Build history
this spell Changelog
Changes between the retail game builds our datamine has recorded, newest first.
- Effect: Attack power coefficient changed from 1.816 to 3.136 (patch 12.1.0)
Comments
Read player comments on Multi-Shot at Wowhead (opens Wowhead in a new tab)