Tooltip
A mutated venom that reacts violently to the player, inflicting 30 Nature damage every 1 sec to players for 5 sec. Violently explodes nearby globules, triggering 20 s.
Upon expiring, creates a.
How it works
- Effect 1 is School Damage (effect type 2). Its base value is 25.5. Its area radius is 6 yards.
What it does
Mutagenic Venom is a Nature spell with an instant cast and a range of 300 yards. When cast it deals Nature damage (base value 25.5) in a 6 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 300 yards (Three Hundred Yards) |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 25.5 Radius: 6 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Build history
this spell Changelog
Added in patch 12.1.0.
Changes between the retail game builds our datamine has recorded, newest first.
- Effect: Radius updated (patch 12.1.5)
- Effect: Base points changed from 30 to 25.5 (patch 12.1.0)
- First appeared in the game data (patch 12.1.0)
Comments
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