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Mutilate

Spell

Mutilate

Physical

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2 secCombat Range (Extended)

Physical spell.

Mutilate

How it works

  1. Effect 1 is Weapon % Damage (effect type 31). Its base value is 200.

What it does

Mutilate is a Physical spell with a 2 sec cast and a range of 8 yards. When cast it deals a percentage of weapon damage (base value 200).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range8 yards (Combat Range (Extended))
Cast time2 sec
Effect #1Weapon % Damage (31)
Value: 200

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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