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Mutilate

Spell

Mutilate

Nature

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Rogue

Instant castTower 100

Ambush and Mutilate cost 5 more Energy and deal 35% additional damage as Nature.

Mutilate

Tooltip

Ambush and Mutilate cost 5 more Energy and deal 35% additional damage as Nature.

How it works

Casting it triggers a 1 sec global cooldown.

  1. Effect 1 is School Damage (effect type 2).

What it does

Mutilate is a Nature spell with an instant cast and a range of 100 yards. When cast it deals Nature damage.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range100 yards (Tower 100)
Cast timeInstant
Global cooldown1 sec
GCD categoryCategory id 133
Effect #1School Damage (2)

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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