Tooltip
Instantly attacks with both weapons. Awards 2 combo points.
How it works
Each cast of Mutilate costs 40 Energy. Casting it triggers a 1 sec global cooldown.
Mutilate is built from 3 client effects, applied in this order:
- Effect 1 is Energize (effect type 30). Its base value is 2.
- Effect 2 is Trigger Spell (effect type 64). It scales with 1 times spell power. It triggers Mutilate.
- Effect 3 is Trigger Spell (effect type 64). It scales with 1 times spell power. It triggers Mutilate Off-Hand.
What it does
Mutilate is a Physical spell with an instant cast and a range of 5 yards. When cast it restores a resource (base value 2). It also casts Mutilate (record #32320) and Mutilate Off-Hand.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Cost | 40 Energy |
| Range | 5 yards (Combat Range) |
| Cast time | Instant |
| Global cooldown | 1 sec |
| GCD category | Category id 133 |
| Effect #1 | Energize (30) Value: 2 Misc value: 4 |
| Effect #2 | Trigger Spell (64) Spell power coefficient: 1 Trigger spell: Mutilate |
| Effect #3 | Trigger Spell (64) Spell power coefficient: 1 Trigger spell: Mutilate Off-Hand |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.