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Necrotic Ritual

Spell

Necrotic Ritual

Shadow

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3 sec3 sec cooldownThree Hundred Yards

The Primus calls forth several Necrotic Ritualists to usher an expanding ring of Necrosis into this realm, growing until all Necrotic Ritualists are defeated and reducing all Healing received by 100%...

Necrotic Ritual

Tooltip

The Primus calls forth several Necrotic Ritualists to usher an expanding ring of Necrosis into this realm, growing until all Necrotic Ritualists are defeated and reducing all Healing received by 100% and inflicting 15 Shadow damage to all players in the effect.

How it works

It does not trigger the global cooldown, so it can be used between other casts.

Necrotic Ritual is built from 2 client effects, applied in this order:

  1. Effect 1 is Dummy (effect type 3).
  2. Effect 2 is Create Area Effect (effect type 179).

What it does

Necrotic Ritual is a Shadow spell with a 3 sec cast, a range of 300 yards, a 3 sec cooldown and effects that last 3 min. When cast it has a Create Area Effect effect.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolShadow
Range300 yards (Three Hundred Yards)
Cast time3 sec
Cooldown3 sec
Global cooldownNone
Duration3 min
Effect #1Dummy (3)
Effect #2Create Area Effect (179)
Misc value: 23826

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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