Skip to content
Necrotic Strike

Spell

Necrotic Strike

NatureShadow

Advertisement

Death Knight

Instant castCombat Range

A vicious strike that deals (30% of Attack Power) Plague damage, and converts 1 Festering Wounds into a Necrotic Wound, absorbing up to 6% of the target's maximum health in healing received.

Necrotic Strike

Tooltip

A vicious strike that deals (30% of Attack Power) Plague damage, and converts 1 Festering Wounds into a Necrotic Wound, absorbing up to 6% of the target's maximum health in healing received.

How it works

Each cast of Necrotic Strike costs 1 Runes. Casting it triggers a 1.5 sec global cooldown. Its aura procs every time its trigger condition is met.

Necrotic Strike is built from 4 client effects, applied in this order:

  1. Effect 1 is Dummy (effect type 3).
  2. Effect 2 is School Damage (effect type 2). It scales with 0.3 times attack power. Its area radius is 8 yards.
  3. Effect 3 is Dummy (effect type 3). Its base value is 1.
  4. Effect 4 is Dummy (effect type 3). Its base value is 6.

What it does

Necrotic Strike is a Nature and Shadow spell with an instant cast and a range of 5 yards. When cast it deals Nature and Shadow damage in an 8 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature, Shadow
Cost1 Runes
Range5 yards (Combat Range)
Cast timeInstant
Global cooldown1.5 sec
GCD categoryCategory id 133
Proc chanceAlways
Effect #1Dummy (3)
Effect #2School Damage (2)
Attack power coefficient: 0.3
Radius: 8 yards
Effect #3Dummy (3)
Value: 1
Effect #4Dummy (3)
Value: 6

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

Read player comments on Necrotic Strike at Wowhead (opens Wowhead in a new tab)