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Necrotic Strike

Spell

Necrotic Strike

NatureShadow

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Death Knight

Instant cast45 sec cooldownCombat Range

A vicious strike that deals (24.7% of Attack Power) Plague damage, and inflicts a Necrotic Wound, absorbing the next healing received by the target.

Necrotic Strike

Tooltip

A vicious strike that deals (24.7% of Attack Power) Plague damage, and inflicts a Necrotic Wound, absorbing the next healing received by the target.

How it works

Each cast of Necrotic Strike costs 1 Runes. Casting it triggers a 1.5 sec global cooldown. Its aura procs every time its trigger condition is met.

Necrotic Strike is built from 4 client effects, applied in this order:

  1. Effect 1 is Trigger Spell (effect type 64). Its base value is 1000. It scales with 0.1638 times attack power. It triggers Necrotic Wound.
  2. Effect 2 is Dummy (effect type 3). Its base value is 1.
  3. Effect 3 is School Damage (effect type 2). It scales with 0.2466 times attack power.
  4. Effect 4 is Dummy (effect type 3). Its base value is 1.

What it does

Necrotic Strike is a Nature and Shadow spell with an instant cast, a range of 5 yards and a 45 sec cooldown. When cast it deals Nature and Shadow damage. It also casts Necrotic Wound.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature, Shadow
Cost1 Runes
Range5 yards (Combat Range)
Cast timeInstant
Cooldown45 sec
Global cooldown1.5 sec
GCD categoryCategory id 133
Proc chanceAlways
Effect #1Trigger Spell (64)
Value: 1000
Attack power coefficient: 0.1638
Trigger spell: Necrotic Wound
Effect #2Dummy (3)
Value: 1
Effect #3School Damage (2)
Attack power coefficient: 0.2466
Effect #4Dummy (3)
Value: 1

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

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