Spell
Necrotic Strike
Nature
Shadow
A vicious strike that deals (24.7% of Attack Power) Plague damage, and inflicts a Necrotic Wound, absorbing the next healing received by the target.
Tooltip
A vicious strike that deals (24.7% of Attack Power) Plague damage, and inflicts a Necrotic Wound, absorbing the next healing received by the target.
How it works
Each cast of Necrotic Strike costs 1 Runes. Casting it triggers a 1.5 sec global cooldown. Its aura procs every time its trigger condition is met.
Necrotic Strike is built from 4 client effects, applied in this order:
- Effect 1 is Trigger Spell (effect type 64). Its base value is 1000. It scales with 0.1638 times attack power. It triggers Necrotic Wound.
- Effect 2 is Dummy (effect type 3). Its base value is 1.
- Effect 3 is School Damage (effect type 2). It scales with 0.2466 times attack power.
- Effect 4 is Dummy (effect type 3). Its base value is 1.
What it does
Necrotic Strike is a Nature and Shadow spell with an instant cast, a range of 5 yards and a 45 sec cooldown. When cast it deals Nature and Shadow damage. It also casts Necrotic Wound.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature, Shadow |
|---|---|
| Cost | 1 Runes |
| Range | 5 yards (Combat Range) |
| Cast time | Instant |
| Cooldown | 45 sec |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Proc chance | Always |
| Effect #1 | Trigger Spell (64) Value: 1000 Attack power coefficient: 0.1638 Trigger spell: Necrotic Wound |
| Effect #2 | Dummy (3) Value: 1 |
| Effect #3 | School Damage (2) Attack power coefficient: 0.2466 |
| Effect #4 | Dummy (3) Value: 1 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.