Tooltip
The Prototype of Absolution creates images of himself that mark random players, then charge to them 9 sec later. Each image inflicts 20 Physical damage and applies Touch of the Night to all players in their path, removing.
Upon reaching their target, Night Hunters strike with.
How it works
- Effect 1 is School Damage (effect type 2). Its base value is 20.
What it does
Night Hunter is a Physical spell with an instant cast and an unlimited range. When cast it deals Physical damage (base value 20).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 20 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Night Hunter appears in: 1 boss encounter.
Boss encounters
- Prototype Pantheon in Sepulcher of the First Ones
Journal section: Stage Three: Pantheon of Death > Prototype of Absolution; Stage One: War and Duty > Prototype of Absolution; Stage Two: Sin and Seed > Prototype of Absolution
Encounter creatures: Prototype of Absolution, Prototype of War, Prototype of Renewal, Prototype of DutyRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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