Tooltip
Breathes out a noxious acid, inflicting high Nature damage and increasing Noxious Breath damage taken by 200% for 30 sec. This effect stacks.
How it works
Its aura procs every time its trigger condition is met.
Noxious Breath is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 2600. It applies the infected mechanic. Its area radius is 60 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 255. Its base value is 200. Its area radius is 60 yards.
What it does
Noxious Breath is a Nature spell with a 2 sec cast, a range of 100 yards and effects that last 30 sec. When cast it deals Nature damage (base value 2600) with the infected mechanic in a 60 yard radius and applies an aura in a 60 yard radius. It stacks up to 5 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | 2 sec |
| Duration | 30 sec |
| Proc chance | Always |
| Max stacks | 5 |
| Effect #1 | School Damage (2) Value: 2600 Mechanic: Infected Radius: 60 yards |
| Effect #2 | Apply Aura (6) Aura type id 255 Value: 200 Misc value: 22 Radius: 60 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.