Tooltip
The caster exhales a cone of foul breath, inflicting Nature damage to all enemies in a 20 yard cone in front of them. Victims take additional Nature damage over 9 sec.
How it works
Its dispel type is client id 4.
Noxious Breath is built from 2 client effects, applied in this order:
- Effect 1 is Weapon % Damage (effect type 31). Its base value is 150. Its area radius is 20 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 5 per tick. Its area radius is 20 yards. It ticks every 3 sec, 3 times over the full 9 sec (15 base in total).
What it does
Noxious Breath is a Nature spell with a 2.5 sec cast, a range of 5 yards and effects that last 9 sec. When cast it deals a percentage of weapon damage (base value 150) in a 20 yard radius and applies an aura in a 20 yard radius every 3 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 5 yards (Combat Range) |
| Cast time | 2.5 sec |
| Duration | 9 sec |
| Dispel type | Dispel type id 4 |
| Effect #1 | Weapon % Damage (31) Value: 150 Radius: 20 yards |
| Effect #2 | Apply Aura (6) Aura type id 3 Value: 5 Radius: 20 yards Period: every 3 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.