Tooltip
Stix eventually becomes impatient and forces his mech into Overdrive, temporarily reducing all damage taken by 99% as he soars sky-high and rains down countless s.
He then plunges back down with and operates at until defeated.
How it works
Overdrive is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 226. Its base value is 100 per tick. It ticks every 1 sec, 9 times over the full 9 sec (900 base in total).
- Effect 2 is Apply Aura (effect type 6). It applies aura type 87. Its base value is -99.
What it does
Overdrive is a spell with a 1 sec cast, no range (it targets the caster) and effects that last 9 sec. When cast it applies an aura every 1 sec and applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | 1 sec |
| Duration | 9 sec |
| Effect #1 | Apply Aura (6) Aura type id 226 Value: 100 Period: every 1 sec |
| Effect #2 | Apply Aura (6) Aura type id 87 Value: -99 Misc value: 127 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Overdrive appears in: 1 boss encounter.
Boss encounters
- Stix Bunkjunker in Liberation of Undermine
Encounter creatures: Stix Bunkjunker, Territorial Bombshell, Scrap Shooter, Junkyard HyenaRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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