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Overload

Spell

Overload

Nature

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Instant castTower 100

Kazra'jin becomes electrified, stunning himself for 20 sec.

Overload

Tooltip

Kazra'jin becomes electrified, stunning himself for 20 sec. and reflecting 40% of all damage taken as Nature damage.

How it works

  1. Effect 1 is School Damage (effect type 2).

What it does

Overload is a Nature spell with an instant cast and a range of 100 yards. When cast it deals Nature damage.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range100 yards (Tower 100)
Cast timeInstant
Effect #1School Damage (2)

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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