Tooltip
Blocking attacks has a chance to trigger an Overload, absorbing the next damage you take and dealing Nature damage to attackers while the absorb persists.
How it works
- Effect 1 is School Damage (effect type 2).
What it does
Overload is a Nature spell with an instant cast and a range of 50 yards. When cast it deals Nature damage.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 50 yards (Extended Range) |
| Cast time | Instant |
| Effect #1 | School Damage (2) |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.