Tooltip
Leaps to an enemy, inflicting Physical damage and stunning that target for 1 sec.
How it works
Overwhelm is built from 3 client effects, applied in this order:
- Effect 1 is Jump (effect type 41).
- Effect 2 is Apply Aura (effect type 6). It applies aura type 12. It applies the stunned mechanic.
- Effect 3 is School Damage (effect type 2). Its base value is 120.
What it does
Overwhelm is a Physical spell with an instant cast, a range of 15 yards and effects that last 1 sec. When cast it makes the caster jump to the target, applies an aura with the stunned mechanic and deals Physical damage (base value 120).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 15 yards (Fifteen yards) |
| Cast time | Instant |
| Duration | 1 sec |
| Effect #1 | Jump (41) Misc value: 10, 12 |
| Effect #2 | Apply Aura (6) Aura type id 12 Mechanic: Stunned |
| Effect #3 | School Damage (2) Value: 120 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.