Spell
Pain and Gain
Physical
When you take any damage, heal for 2.1% of your maximum health.
Tooltip
When you take any damage, heal for 2.1% of your maximum health.
This can only occur once.
How it works
Its aura procs every time its trigger condition is met. It can proc at most once every 10 sec.
- Effect 1 is Apply Aura (effect type 6). It applies aura type 42. It triggers Pain and Gain.
What it does
Pain and Gain is a spell with an instant cast and no range (it targets the caster). When cast it applies an aura. It also casts Pain and Gain (record #382551).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Proc chance | Always |
| Proc cooldown | 10 sec |
| Effect #1 | Apply Aura (6) Aura type id 42 Trigger spell: Pain and Gain |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Pain and Gain appears in: 2 talents.
Talents
- Pain and Gain for Warrior (Arms, Fury, Protection)Talent
- Pain and Gain for Warrior (Arms, Fury, Protection) (definition #121982)Talent
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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