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Pain Spike

Spell

Pain Spike

Shadow

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2 secVision Range (AOI)

The caster blasts the target with an intense burst of Shadow energies for 40 Shadow damage.

Pain Spike

Tooltip

The caster blasts the target with an intense burst of Shadow energies for 40 Shadow damage. The victim then heals for 20 over 6 sec.

How it works

Pain Spike is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 40.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 8. Its base value is 10 per tick. It ticks every 3 sec, 2 times over the full 6 sec (20 base in total).

What it does

Pain Spike is a Shadow spell with a 2 sec cast, a range of 100 yards and effects that last 6 sec. When cast it deals Shadow damage (base value 40) and applies an aura every 3 sec.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolShadow
Range100 yards (Vision Range (AOI))
Cast time2 sec
Duration6 sec
Effect #1School Damage (2)
Value: 40
Effect #2Apply Aura (6)
Aura type id 8
Value: 10
Period: every 3 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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