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Pain Spike

Spell

Pain Spike

Shadow

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2 secLong Range

Shadow spell.

Pain Spike

How it works

Its aura procs every time its trigger condition is met.

Pain Spike is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 8.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 87. Its base value is 2.

What it does

Pain Spike is a Shadow spell with a 2 sec cast, a range of 40 yards and effects that last 10 sec. When cast it deals Shadow damage (base value 8) and applies an aura. It stacks up to 99 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolShadow
Range40 yards (Long Range)
Cast time2 sec
Duration10 sec
Proc chanceAlways
Max stacks99
Effect #1School Damage (2)
Value: 8
Effect #2Apply Aura (6)
Aura type id 87
Value: 2
Misc value: 32

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

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