Tooltip
Ansurek splashes venom, slowing all players by 4% and increasing damage taken from by 20%. This effect stacks.
Additionally, each splash ejects.
How it works
Paralyzing Venom is built from 3 client effects, applied in this order:
- Effect 1 is Trigger Spell (effect type 64). It triggers Paralyzing Venom.
- Effect 2 is Trigger Spell (effect type 64). It triggers Paralyzing Waves.
- Effect 3 is Dummy (effect type 3).
What it does
Paralyzing Venom is a Nature spell with a 2.5 sec cast and no range (it targets the caster). It also casts Paralyzing Venom (record #447533) and Paralyzing Waves.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | Self Only |
| Cast time | 2.5 sec |
| Effect #1 | Trigger Spell (64) Trigger spell: Paralyzing Venom |
| Effect #2 | Trigger Spell (64) Trigger spell: Paralyzing Waves |
| Effect #3 | Dummy (3) |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Paralyzing Venom appears in: 1 boss encounter.
Boss encounters
- Queen Ansurek in Nerub-ar Palace
Journal section: Intermission: The Spider's Web > Predation
Encounter creatures: Queen Ansurek, Summoned Acolyte, Gloom Hatchling, Chamber GuardianRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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