Tooltip
Upon reaching 100 energy, Kin'tessa causes both dreadlords to infiltrate the essences of players with. If their disguises are not found and defeated within 30 sec, they erupt forth with.
How it works
Paranoia is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 12.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 87. Its base value is -99.
What it does
Paranoia is a spell with an instant cast, no range (it targets the caster) and effects that last 3 sec. When cast it applies an aura. The client files the whole spell under the stunned mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 3 sec |
| Mechanic | Stunned |
| Effect #1 | Apply Aura (6) Aura type id 12 |
| Effect #2 | Apply Aura (6) Aura type id 87 Value: -99 Misc value: 127 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.