Tooltip
Whilst the dreadlords are infiltrating mortal essences, players are unable to trust each other and are hostile to allies. Standing near another player will reveal a hint about their essence.
Inflicts 0.5 Shadow damage every 1 sec until the dreadlords' disguises are defeated.
How it works
Paranoia is built from 8 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 243. Its area radius is 200 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 226. Its base value is 1 per tick. Its area radius is 200 yards. It ticks every 1 sec, 30 times over the full 30 sec (30 base in total).
- Effect 3 is Apply Aura (effect type 6). It applies aura type 260. Its base value is -50. Its area radius is 200 yards.
- Effect 4 is Apply Aura (effect type 6). It applies aura type 69. Its base value is 1. Its area radius is 200 yards.
- Effect 5 is Apply Aura (effect type 6). It applies aura type 312. Its base value is 1. Its area radius is 200 yards.
- Effect 6 is Apply Aura (effect type 6). It applies aura type 49. Its base value is -100. Its area radius is 200 yards.
- Effect 7 is Apply Aura (effect type 6). It applies aura type 51. Its base value is -100. Its area radius is 200 yards.
- Effect 8 is Apply Aura (effect type 6). It applies aura type 47. Its base value is -100. Its area radius is 200 yards.
What it does
Paranoia is a Shadow spell with an instant cast, no range (it targets the caster) and effects that last 30 sec. When cast it applies an aura in a 200 yard radius and applies an aura in a 200 yard radius every 1 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 30 sec |
| Effect #1 | Apply Aura (6) Aura type id 243 Misc value: 2577, 1 Radius: 200 yards |
| Effect #2 | Apply Aura (6) Aura type id 226 Value: 1 Radius: 200 yards Period: every 1 sec |
| Effect #3 | Apply Aura (6) Aura type id 260 Value: -50 Misc value: 1951, 4 Radius: 200 yards |
| Effect #4 | Apply Aura (6) Aura type id 69 Value: 1 Misc value: 127 Radius: 200 yards |
| Effect #5 | Apply Aura (6) Aura type id 312 Value: 1 Misc value: 222 Radius: 200 yards |
| Effect #6 | Apply Aura (6) Aura type id 49 Value: -100 Radius: 200 yards |
| Effect #7 | Apply Aura (6) Aura type id 51 Value: -100 Radius: 200 yards |
| Effect #8 | Apply Aura (6) Aura type id 47 Value: -100 Radius: 200 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Paranoia appears in: 1 boss encounter.
Boss encounters
- Lords of Dread in Sepulcher of the First Ones
Journal section: Kin'tessa > Infiltration of Dread
Encounter creatures: Mal'Ganis, Kin'tessaRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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