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Persecution

Spell

Persecution

Physical

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Instant castTwo-Hundred Yard Range

The Jailer slams his current target, inflicting 200 Physical damage and increasing Physical damage taken by 200% for 30 sec.

Persecution

Tooltip

The Jailer slams his current target, inflicting 200 Physical damage and increasing Physical damage taken by 200% for 30 sec.

How it works

Persecution is built from 3 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 200.
  2. Effect 2 is Trigger Spell (effect type 64). It triggers Persecution.
  3. Effect 3 is Trigger Spell (effect type 64). It triggers Persecution.

What it does

Persecution is a Physical spell with an instant cast and a range of 200 yards. When cast it deals Physical damage (base value 200). It also casts Persecution (record #366545) and Persecution (record #366558).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range200 yards (Two-Hundred Yard Range)
Cast timeInstant
Effect #1School Damage (2)
Value: 200
Effect #2Trigger Spell (64)
Misc value: 250
Trigger spell: Persecution
Effect #3Trigger Spell (64)
Trigger spell: Persecution

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Persecution appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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