Tooltip
The caster pierces the target's armor. Further Sharp Beak attacks made against the victim inflict 50% more damage.
How it works
Its aura procs every time its trigger condition is met.
- Effect 1 is Apply Aura (effect type 6). It applies aura type 255. Its base value is 50.
What it does
Pierced Armor is a spell with a 1 sec cast, a range of 100 yards and effects that last 30 sec. When cast it applies an aura. It stacks up to 99 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | 1 sec |
| Duration | 30 sec |
| Proc chance | Always |
| Max stacks | 99 |
| Effect #1 | Apply Aura (6) Aura type id 255 Value: 50 Misc value: 22 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Pierced Armor appears in: 1 boss encounter and 1 spell that casts it.
Boss encounters
Spells that cast it
- Sharp BeakTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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