Tooltip
Inflict 18 Shadow damage to players up to 50 yds in front of the caster.
How it works
Piercing Shot is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 18.
- Effect 2 is Dummy (effect type 3). Its base value is 50.
What it does
Piercing Shot is a Shadow spell with an instant cast and an unlimited range. When cast it deals Shadow damage (base value 18).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 18 |
| Effect #2 | Dummy (3) Value: 50 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.