Tooltip
The caster launches a bolt of poison at their current target inflicting Nature damage and poisoning them to inflict additional Nature damage every 1 sec for 3 sec.
How it works
Its dispel type is client id 4.
Poison Bolt is built from 2 client effects, applied in this order:
- Effect 1 is Weapon % Damage (effect type 31). Its base value is 150.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 70. Its base value is 15 per tick. It ticks every 1 sec, 3 times over the full 3 sec (45 base in total).
What it does
Poison Bolt is a Nature spell with a 2 sec cast, a range of 40 yards and effects that last 3 sec. When cast it deals a percentage of weapon damage (base value 150) and applies an aura every 1 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 40 yards (Long Range) |
| Cast time | 2 sec |
| Duration | 3 sec |
| Dispel type | Dispel type id 4 |
| Effect #1 | Weapon % Damage (31) Value: 150 |
| Effect #2 | Apply Aura (6) Aura type id 70 Value: 15 Period: every 1 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.