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Poison Bolt

Spell

Poison Bolt

Nature

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2.5 secLong Range

The caster spits a bolt of poison at their current target inflicting Nature damage and poisons to inflict additional Nature damage every 1 sec for 5 sec.

Poison Bolt

Tooltip

The caster spits a bolt of poison at their current target inflicting Nature damage and poisons to inflict additional Nature damage every 1 sec for 5 sec.

How it works

Its dispel type is client id 4. Its aura procs every time its trigger condition is met.

Poison Bolt is built from 2 client effects, applied in this order:

  1. Effect 1 is Weapon % Damage (effect type 31). Its base value is 125.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 70. Its base value is 25 per tick. It ticks every 1 sec, 5 times over the full 5 sec (125 base in total).

What it does

Poison Bolt is a Nature spell with a 2.5 sec cast, a range of 40 yards and effects that last 5 sec. When cast it deals a percentage of weapon damage (base value 125) and applies an aura every 1 sec.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range40 yards (Long Range)
Cast time2.5 sec
Duration5 sec
Dispel typeDispel type id 4
Proc chanceAlways
Max stacks1
Effect #1Weapon % Damage (31)
Value: 125
Effect #2Apply Aura (6)
Aura type id 70
Value: 25
Period: every 1 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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