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Poison Spit

Spell

Poison Spit

Nature

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2.5 secExtended Range

Spits a glob of poison, inflicting Nature damage, then additional Nature damage every 2 sec for 12 sec.

Poison Spit

Tooltip

Spits a glob of poison, inflicting Nature damage, then additional Nature damage every 2 sec for 12 sec. This effect stacks.

How it works

Its dispel type is client id 4. Its aura procs every time its trigger condition is met.

Poison Spit is built from 2 client effects, applied in this order:

  1. Effect 1 is Weapon % Damage (effect type 31). Its base value is 120.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 70. Its base value is 25 per tick. It ticks every 2 sec, 6 times over the full 12 sec (150 base in total).

What it does

Poison Spit is a Nature spell with a 2.5 sec cast, a range of 50 yards and effects that last 12 sec. When cast it deals a percentage of weapon damage (base value 120) and applies an aura every 2 sec. It stacks up to 99 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range50 yards (Extended Range)
Cast time2.5 sec
Duration12 sec
Dispel typeDispel type id 4
Proc chanceAlways
Max stacks99
Effect #1Weapon % Damage (31)
Value: 120
Effect #2Apply Aura (6)
Aura type id 70
Value: 25
Period: every 2 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Poison Spit appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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