Tooltip
Shoots poison at an enemy, inflicting Nature damage, then additional damage every 2.5 sec. for 10 sec.
How it works
Its dispel type is client id 4. Its aura procs every time its trigger condition is met.
Poison Spit is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 16.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 4 per tick. It ticks every 2.5 sec, 4 times over the full 10 sec (16 base in total).
What it does
Poison Spit is a Nature spell with a 2.5 sec cast, a range of 30 yards and effects that last 10 sec. When cast it deals Nature damage (base value 16) and applies an aura every 2.5 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 30 yards (Medium Range) |
| Cast time | 2.5 sec |
| Duration | 10 sec |
| Dispel type | Dispel type id 4 |
| Proc chance | Always |
| Max stacks | 1 |
| Effect #1 | School Damage (2) Value: 16 |
| Effect #2 | Apply Aura (6) Aura type id 3 Value: 4 Period: every 2.5 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.