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Power Word: Respite

Spell

Power Word: Respite

Holy

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8 secTwo-Hundred Yard Range

Grants a shield absorbing 200 damage.

Power Word: Respite

Tooltip

Grants a shield absorbing 200 damage. While this shield persists it restores 5 health every 1 sec for 30 sec.

How it works

Casting it triggers a 1.5 sec global cooldown.

Power Word: Respite is built from 3 client effects, applied in this order:

  1. Effect 1 is Dummy (effect type 3).
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 69. Its base value is 200.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 8. Its base value is 5 per tick. It ticks every 1 sec, 30 times over the full 30 sec (150 base in total).

What it does

Power Word: Respite is a Holy spell with an 8 sec cast, a range of 200 yards and effects that last 30 sec. When cast it applies an aura and applies an aura every 1 sec.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolHoly
Range200 yards (Two-Hundred Yard Range)
Cast time8 sec
Global cooldown1.5 sec
GCD categoryCategory id 133
Duration30 sec
Effect #1Dummy (3)
Effect #2Apply Aura (6)
Aura type id 69
Value: 200
Misc value: 127
Effect #3Apply Aura (6)
Aura type id 8
Value: 5
Period: every 1 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Power Word: Respite appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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