Tooltip
A ground-shaking stomp that inflicts 500 Nature damage divided among all players.
If no players are hit by the stomp, it will cause a Reverberating Tremor.
How it works
- Effect 1 is School Damage (effect type 2). Its base value is 500. Its area radius is 14 yards.
What it does
Powerful Stomp is a Nature spell with a 4.5 sec cast and no range (it targets the caster). When cast it deals Nature damage (base value 500) in a 14 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | Self Only |
| Cast time | 4.5 sec |
| Effect #1 | School Damage (2) Value: 500 Radius: 14 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Powerful Stomp appears in: 1 boss encounter.
Boss encounters
- Orgozoa in The Eternal Palace
Journal section: Phase Two: Naga Chamber > Dreadcoil Hulk
Encounter creatures: Orgozoa, Zoatroid, Azsh'ari Witch, Dreadcoil HulkRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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