How it works
Priest is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 416. Its base value is 100.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 457. Its base value is 100.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 379. Its base value is -36.
What it does
Priest is a spell with an instant cast and no range (it targets the caster). When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | Apply Aura (6) Aura type id 416 Value: 100 |
| Effect #2 | Apply Aura (6) Aura type id 457 Value: 100 Misc value: 1602 |
| Effect #3 | Apply Aura (6) Aura type id 379 Value: -36 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Priest appears in: 1 skill line.
Skill lines
- Priest, learned automaticallySkill line
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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