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Ascension

Spell

Ascension

Holy

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Priest

Instant cast1 min 30 sec cooldownSelf Only

Ascend into the air, keeping you out of harm's way.

Ascension

Tooltip

Ascend into the air, keeping you out of harm's way. Lasts 20 sec. Can only be used while in Ashran.

How it works

Casting it triggers a 1.5 sec global cooldown.

Ascension is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 201.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 210. Its base value is 150.

What it does

Ascension is a Holy spell with an instant cast, no range (it targets the caster), a 90 sec cooldown and effects that last 20 sec. When cast it applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolHoly
RangeSelf Only
Cast timeInstant
Cooldown90 sec
Global cooldown1.5 sec
GCD categoryCategory id 133
Duration20 sec
Effect #1Apply Aura (6)
Aura type id 201
Effect #2Apply Aura (6)
Aura type id 210
Value: 150

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Ascension appears in: 1 skill line and 1 teaching spell.

Skill lines

  • Priest (Priest)Skill line

Teaching spells

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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