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Primal Deconstruction Charge

Spell

Primal Deconstruction Charge

Fire

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Instant cast5 min cooldownLong Range

Inflicts Fire damage to enemies in a 8 yard radius.

Primal Deconstruction Charge

Tooltip

Inflicts Fire damage to enemies in a 8 yard radius. This explosion is powerful enough to cause moderate siege damage.

How it works

It does not trigger the global cooldown, so it can be used between other casts.

  1. Effect 1 is Trigger Missile (effect type 32). Its area radius is 8 yards. It triggers Primal Deconstruction Charge.

What it does

Primal Deconstruction Charge is a Fire spell with an instant cast, a range of 40 yards and a 5 min cooldown. When cast it launches a missile in an 8 yard radius. It also casts Primal Deconstruction Charge (record #384434).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFire
Range40 yards (Long Range)
Cast timeInstant
Cooldown5 min
Global cooldownNone
Effect #1Trigger Missile (32)
Radius: 8 yards
Trigger spell: Primal Deconstruction Charge

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

How to learn

Items that grant this spell

Comments

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