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Principles of Soaring

Spell

Principles of Soaring

Physical

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Evoker

Instant castSelf Only

While Soaring through the air, pointing yourself toward any given direction sends you in that direction.

Principles of Soaring

Tooltip

While Soaring through the air, pointing yourself toward any given direction sends you in that direction.

Pointing yourself downward grants more momentum. Evening out can transfer that momentum forward.

Pointing yourself upward slows you down. When at your slowest, you will start to fall slowly toward the ground, forward and down.

You also gain access to the following abilities:

Flap forward a short distance, gaining speed.

Flap upward, gaining height at the cost of some momentum.
Max 1 Charge

How it works

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 4.

What it does

Principles of Soaring is a spell with an instant cast and no range (it targets the caster). When cast it applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Effect #1Apply Aura (6)
Aura type id 4

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Principles of Soaring appears in: 1 skill line.

Skill lines

  • Racial - Dracthyr (Warrior, Paladin, Hunter, Rogue, Priest, Death Knight, Shaman, Mage, Warlock, Monk, Druid, Demon Hunter, Evoker and Adventurer), learned from a trainer or recipeSkill line

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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