Tooltip
The Plexus Sentinel relocates, pushing players away and activating the. The Atomizer slowly passes over the chamber, Atomizing any players and Volatile Manifestation it contacts.
After relocating, The Plexus Sentinel begins channelling and gains a shield that absorbs damage. Breaking this shield interrupts.
How it works
Protocol: Purge is built from 2 client effects, applied in this order:
- Effect 1 is Dummy (effect type 3). Its base value is 1. Its area radius is 300 yards.
- Effect 2 is Dummy (effect type 3).
What it does
Protocol: Purge is a spell with a 5 sec cast and a range of 300 yards.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 300 yards (Three Hundred Yards) |
| Cast time | 5 sec |
| Effect #1 | Dummy (3) Value: 1 Radius: 300 yards |
| Effect #2 | Dummy (3) |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Protocol: Purge appears in: 1 boss encounter.
Boss encounters
- Plexus Sentinel in Manaforge Omega
Journal section: Stage Two: The Sieve Awakens
Encounter creatures: Plexus Sentinel, Volatile ManifestationRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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