Tooltip
The Plexus Sentinel relocates, pushing players away and activating the. The Atomizer slowly passes over the chamber, Atomizing any players and Volatile Manifestation it contacts.
After relocating, The Plexus Sentinel begins channelling and gains a shield that absorbs damage. Breaking this shield interrupts.
How it works
Protocol: Purge is built from 4 client effects, applied in this order:
- Effect 1 is Create Area Effect (effect type 179).
- Effect 2 is Create Area Effect (effect type 179).
- Effect 3 is Create Area Effect (effect type 179).
- Effect 4 is Create Area Effect (effect type 179).
What it does
Protocol: Purge is a spell with an instant cast, a range of 300 yards and effects that last 5 sec. When cast it has a Create Area Effect effect.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 300 yards (Three Hundred Yards) |
| Cast time | Instant |
| Duration | 5 sec |
| Effect #1 | Create Area Effect (179) Misc value: 38069 |
| Effect #2 | Create Area Effect (179) Misc value: 36746 |
| Effect #3 | Create Area Effect (179) Misc value: 36747 |
| Effect #4 | Create Area Effect (179) Misc value: 36748 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.