How it works
PTR - Become a Kyrian is built from 4 client effects, applied in this order:
- Effect 1 is Quest Complete (effect type 16).
- Effect 2 is effect type 140, which the datamine does not name. It triggers Kyrian Covenant.
- Effect 3 is effect type 140, which the datamine does not name. It triggers Learn Summon Steward.
- Effect 4 is effect type 140, which the datamine does not name. It triggers Kyrian Class Ability.
What it does
PTR - Become a Kyrian is a spell with an instant cast and no range (it targets the caster). When cast it has a Quest Complete effect. It also casts Kyrian Covenant, Learn Summon Steward and Kyrian Class Ability.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | Quest Complete (16) Misc value: 62023 |
| Effect #2 | Effect 140 Trigger spell: Kyrian Covenant |
| Effect #3 | Effect 140 Trigger spell: Learn Summon Steward |
| Effect #4 | Effect 140 Trigger spell: Kyrian Class Ability |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.