How it works
Kyrian Covenant is built from 5 client effects, applied in this order:
- Effect 1 is Quest Complete (effect type 16).
- Effect 2 is effect type 139, which the datamine does not name.
- Effect 3 is effect type 139, which the datamine does not name.
- Effect 4 is effect type 139, which the datamine does not name.
- Effect 5 is effect type 272, which the datamine does not name.
What it does
Kyrian Covenant is a spell with an instant cast and no range (it targets the caster). When cast it has a Quest Complete effect.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | Quest Complete (16) Misc value: 56066 |
| Effect #2 | Effect 139 Misc value: 56067 |
| Effect #3 | Effect 139 Misc value: 56068 |
| Effect #4 | Effect 139 Misc value: 56069 |
| Effect #5 | Effect 272 Misc value: 1 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Kyrian Covenant appears in: 1 skill line, 1 teaching spell and 2 spells that cast it.
Skill lines
- KyrianSkill line
Teaching spells
- Kyrian CovenantTeaches this spell
Spells that cast it
- Set Covenant: KyrianTriggers this spell
- PTR - Become a KyrianTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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