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Pulse

Spell

Pulse

Nature

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Instant castAnywhere - Unlimited

Creates a Spark of Life, which periodically pulses an electrically charged cloud, inflicting 567.881 Nature damage to enemies.

Pulse

Tooltip

Creates a Spark of Life, which periodically pulses an electrically charged cloud, inflicting 567.881 Nature damage to enemies.

Defeating the Spark of Life invokes a Supernova, immediately inflicting 340.729 Nature damage to enemies.

How it works

  1. Effect 1 is School Damage (effect type 2). Its base value is 567.881. Its area radius is 4 yards.

What it does

Pulse is a Nature spell with an instant cast and an unlimited range. When cast it deals Nature damage (base value 567.881) in a 4 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range50000 yards (Anywhere - Unlimited)
Cast timeInstant
Effect #1School Damage (2)
Value: 567.881
Radius: 4 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Pulse appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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