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Pulsing Flames

Spell

Pulsing Flames

Fire

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Instant castSelf Only

Periodically inflicting 68.1457 Fire damage.

Pulsing Flames

Tooltip

Periodically inflicting 68.1457 Fire damage. Each pulse increases Fire damage dealt by 3%.

How it works

Its aura procs every time its trigger condition is met.

Pulsing Flames is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 68.1457. Its area radius is 500 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 79. Its base value is 3.

What it does

Pulsing Flames is a Fire spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it deals Fire damage (base value 68.1457) in a 500 yard radius and applies an aura. It stacks up to 99 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFire
RangeSelf Only
Cast timeInstant
DurationInfinite
Proc chanceAlways
Max stacks99
Effect #1School Damage (2)
Value: 68.1457
Radius: 500 yards
Effect #2Apply Aura (6)
Aura type id 79
Value: 3
Misc value: 4

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Pulsing Flames appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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