Spell
Punishment
Physical
Execute is now usable on targets who are above 80% health or below 35% health.
Tooltip
Execute is now usable on targets who are above 80% health or below 35% health.
How it works
Punishment is built from 5 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 332. Its base value is 392264.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 332. Its base value is 392405.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 80.
- Effect 4 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 35.
- Effect 5 is Apply Aura (effect type 6). It applies aura type 332. Its base value is 330334.
What it does
Punishment is a spell with an instant cast and no range (it targets the caster). When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | Apply Aura (6) Aura type id 332 Value: 392264 Misc value: 281000 |
| Effect #2 | Apply Aura (6) Aura type id 332 Value: 392405 Misc value: 163201 |
| Effect #3 | Apply Aura (6) Aura type id 4 Value: 80 |
| Effect #4 | Apply Aura (6) Aura type id 4 Value: 35 |
| Effect #5 | Apply Aura (6) Aura type id 332 Value: 330334 Misc value: 317349 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.