How it works
Its aura procs every time its trigger condition is met.
Punishment is built from 2 client effects, applied in this order:
- Effect 1 is Area Aura (Party) (effect type 35). It applies aura type 4.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 42.
What it does
Punishment is a spell with an instant cast and no range (it targets the caster). When cast it applies an aura to the party and applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Proc chance | Always |
| Effect #1 | Area Aura (Party) (35) Aura type id 4 |
| Effect #2 | Apply Aura (6) Aura type id 42 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Punishment appears in: 2 talents.
Talents
- Punishment for Paladin (Holy, Protection, Retribution)Talent
- Punishment for Paladin (Holy, Protection, Retribution) (definition #141365)Talent
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
Read player comments on Punishment at Wowhead (opens Wowhead in a new tab)