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Punishment

Spell

Punishment

Physical

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Paladin

Instant castSelf Only

Physical spell for Paladins.

Punishment

How it works

Its aura procs every time its trigger condition is met.

Punishment is built from 2 client effects, applied in this order:

  1. Effect 1 is Area Aura (Party) (effect type 35). It applies aura type 4.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 42.

What it does

Punishment is a spell with an instant cast and no range (it targets the caster). When cast it applies an aura to the party and applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Proc chanceAlways
Effect #1Area Aura (Party) (35)
Aura type id 4
Effect #2Apply Aura (6)
Aura type id 42

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Punishment appears in: 2 talents.

Talents

  • Punishment for Paladin (Holy, Protection, Retribution)Talent
  • Punishment for Paladin (Holy, Protection, Retribution) (definition #141365)Talent

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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