Spell
Pyre
Fire
Lob a ball of flame, dealing (484% of Spell Power) Fire damage to your target and all enemies.
Tooltip
Lob a ball of flame, dealing (484% of Spell Power) Fire damage to your target and all enemies.
How it works
Casting it triggers a 1.5 sec global cooldown.
- Effect 1 is School Damage (effect type 2). It scales with 2.52 times spell power. Its area radius is 8 yards.
What it does
Pyre is a Fire spell with an instant cast and a range of 100 yards. When cast it deals Fire damage in an 8 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | Instant |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Effect #1 | School Damage (2) Spell power coefficient: 2.52 Radius: 8 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Build history
this spell Changelog
Changes between the retail game builds our datamine has recorded, newest first.
- Effect: Spell power coefficient changed from 1.8 to 2.52 (patch 12.1.0)
Comments
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