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Pyre

Spell

Pyre

Fire

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Evoker

Instant castVision Range (AOI)

Lob a ball of flame, dealing (484% of Spell Power) Fire damage to your target and all enemies.

Pyre

Tooltip

Lob a ball of flame, dealing (484% of Spell Power) Fire damage to your target and all enemies.

How it works

Casting it triggers a 1.5 sec global cooldown.

  1. Effect 1 is School Damage (effect type 2). It scales with 2.52 times spell power. Its area radius is 8 yards.

What it does

Pyre is a Fire spell with an instant cast and a range of 100 yards. When cast it deals Fire damage in an 8 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFire
Range100 yards (Vision Range (AOI))
Cast timeInstant
Global cooldown1.5 sec
GCD categoryCategory id 133
Effect #1School Damage (2)
Spell power coefficient: 2.52
Radius: 8 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Build history

this spell Changelog

Changes between the retail game builds our datamine has recorded, newest first.

  • Effect: Spell power coefficient changed from 1.8 to 2.52 (patch 12.1.0)

Comments

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