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Pyre

Spell

Pyre

Fire

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Evoker

Instant castTwenty-Five yards

Lob a ball of flame, dealing (484% of Spell Power) Fire damage to your target and all enemies.

Pyre

Tooltip

Lob a ball of flame, dealing (484% of Spell Power) Fire damage to your target and all enemies.

How it works

Each cast of Pyre costs 3 Essence. Casting it triggers a 1.5 sec global cooldown.

  1. Effect 1 is Trigger Missile (effect type 32). It triggers Pyre.

What it does

Pyre is a Fire spell with an instant cast and a range of 25 yards. When cast it launches a missile. It also casts Pyre (record #393568).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFire
Cost3 Essence
Range25 yards (Twenty-Five yards)
Cast timeInstant
Global cooldown1.5 sec
GCD categoryCategory id 133
Effect #1Trigger Missile (32)
Trigger spell: Pyre

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Pyre appears in: 2 talents and 1 spell that casts it.

Talents

  • Pyre for Evoker (Devastation, Preservation)Talent
  • Pyre for Evoker (Devastation, Preservation, Augmentation)Talent

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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