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Radiant Plasma

Spell

Radiant Plasma

HolyNatureShadowArcane

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1 secAnywhere - Unlimited

Rygelon erupts with cosmic energy, inflicting 40 Cosmic damage if there are no valid enemies.

Radiant Plasma

Tooltip

Rygelon erupts with cosmic energy, inflicting 40 Cosmic damage if there are no valid enemies.

How it works

Its aura procs every time its trigger condition is met.

Radiant Plasma is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 79. Its base value is 20.
  2. Effect 2 is School Damage (effect type 2). Its base value is 40. Its area radius is 300 yards.

What it does

Radiant Plasma is a Holy, Nature, Shadow and Arcane spell with a 1 sec cast, an unlimited range and effects that last 0.5 sec. When cast it applies an aura and deals Holy, Nature, Shadow and Arcane damage (base value 40) in a 300 yard radius. It stacks up to 99 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolHoly, Nature, Shadow, Arcane
Range50000 yards (Anywhere - Unlimited)
Cast time1 sec
Duration0.5 sec
Proc chanceAlways
Max stacks99
Effect #1Apply Aura (6)
Aura type id 79
Value: 20
Misc value: 127
Effect #2School Damage (2)
Value: 40
Radius: 300 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Radiant Plasma appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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